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VR's potential is hampered by costly, bulky hardware and subpar software implementation.
Prolonged VR use may trigger motion sickness, nausea, dizziness, eye strain, and disorientation.
VR's immersion can intensify anxiety, phobias, trauma, depression, and distort perception.
VR's immersion can intensify anxiety, phobias, trauma, depression, and distort perception.
Unlocking VR's Potential: Consult, Equip, Listen, and Act for Well-being.
VR's Mental Health Future: Better Tech, Ethical Software, Deep Research, Clear Rules.